Timeline
Finding Inspiration in Weird Places
Inspiration
Book Cover Finals
Twenty rules
I've read a lot of articles like this book introduction online and you come to notice that almost every one of them is the same, easy enough. Knowing the "rules" of design is vital in creating acceptable work, but good work is produced when a designer knows how to bend/break the rules successfully. I try to do this with all of my work but unfortunately most of the time our school projects are simply bout following the rules strictly, such as the type 01 final.
Some of the best advice that I have ever gotten is simply that when reading articles like these rules we need to only take in that information that matters most to us. Of these twenty rules, I chose a few that really stuck out and seemed the most important to me:
Graphic Design: Brand Updates
Response: Foundation
Throughout the article I took note of a few designs that really appealed to me and that I thought were good inspiration for my upcoming covers:
Response: The Writer's Toolbox
Quotation Additions
Book Cover Research
Sequence
a continuous or connected series.
Sign
any object, action, event, pattern, etc., that conveys a meaning.








